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rFactor



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Edited: Wednesday, November 16, 2005

  

Be a rFactor "factor" and help us promote our game.

Sell rFactor on your website and earn commissions for your modding group.

Join our Affiliate Sales Program here.

 

Modder?
Interested in modding?

See our modder's link page.

New?
Download the rFactor demo

 

rFactor
Pronunciation:
'arr-fak-t&r
Function: noun
Etymology: Middle English, from Middle French facteur, from Latin factor doer, from facere
noun: one that actively contributes to the production of a result

noun:   a businessman who buys or sells for another in exchange for a commission
 



rFactor, a true to life racing simulation game developed using the latest game engine from ISI. (Image Space Incorporated)

Based on their F1 2000 and F1Challenge engine rFactor's physics raise the bar for online racing accuracy and performance.

Coupled with an impressive net code rFactor race rooms can easily accommodate 35 or more racers on dedicated game servers.


rFactor comes to market with tools designed for modders*
# Open Architecture
# Extensive support for modders
# Easy to use customizable multi-language support
# Define a league schedule
# Rules to simulate different types of racing
# Completely customize your controller
# Drop in new vehicle liveries
Physics

# Updated 15 degrees of freedom physics engine
# Advanced tire modeling
# Support for 4-link rear suspension
# Engine boost modeling
# Complex aerodynamics
# Head physics, cockpit vibrations, detailed bump modeling
# All-new track-specific terrain data file system

Multiplayer
# Completely new multiplayer engine
# Built in race statistics reporting to web based RaceCast system
# Built in friends list
# Server bookmarks
# Dedicated server, including single click option
# Native voting system
# Add AI to multiplayer games
# Built in IRC chat
# Boot and ban player lists that can be passed around
# Security checks to combat potential cheating

  *gMotor 2.0 MAS Utility [zip]    
       
       
       

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